For many years, mobile app developers have concentrated on producing apps that help users consume information. From news readers to simplified reading apps, consumption has been the name of the game ever since the early days of mobile computing.
It seems, however, that things are changing and that creativity is likely to be the genre of app development most likely to dominate over the next 12 months. Paper for the iPad is the first example of an app that lets you create in ways you never previously thought possible with a computer and the advances in programming, hardware and screens mean that we are likely to see many more popping up soon.
We can consume information on a mobile device 24 hours a day if we wanted to and the choices are almost too varied, to the point of confusion, so creativity will make for a welcome distraction. As the apps improve, the benefits of mobile computing will improve accordingly and the market will continue to expand at the expense of other products.
Laptops will continue to decline and maybe even desktop sales as tablets become tools of creation. And at some point they will be as capable of creation as a full computer.
That is the day that the tablet becomes ‘the’ computer that everyone wants to own.